Description
Analysing The Future of Animation
This course offers an in-depth examination of Unreal Engine’s sophisticated animation functionalities, extending beyond their application in game development to underscore the engine’s capacity as a robust simulation platform. The curriculum delves into contemporary, experimental workflows, featuring the modular Control Rig system, automated retargeting, and intricate layered control rig methodology for non-destructive animation. Participants will learn to implement motion data across diverse character archetypes—including mannequins, Metahumans, and Real Illusion digital avatars—utilizing keyframe animation, commercially available assets, and motion capture data. The program seeks to empower learners with the ability to leverage Unreal Engine’s state-of-the-art tools to achieve innovative animation outcomes.






