The purpose of this course is to use Unreal Engine 4.27* and in-built plugins/tools to create a scene and understand the basic difference between Level Blueprint and Blueprint Class. This course offers guidance to create an interactive light fitting using Blueprint Class, add the new blueprint actor to the level and add trigger box interactivity. you will playtest the new actor using the third-person playable character template to see the results in real-time.
The course requirements: Installed Unreal Engine 4.27 or higher.
*NOTE: this course was made for UE 4.27, however, it is applicable to new engine version 5.1 +.