LEAD REAL-TIME TRANSFORMATION WITH CLARITY
EXECUTIVE EDUCATION PROFESSIONAL CERTIFICATE · VIRTUAL PRODUCTION AND SIMULATIONA selective, in-person programme for professionals who must understand, evaluate, communicate and plan virtual production or simulation initiatives within their own organisational context.
Trondheim, Norway • Two weeks • 32 contact hours • Six to eight participants • Delivered in English
Virtual Production Dojo
Programme owner, technical curriculum authority, lead faculty and commercial decision-maker.
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EduThinkering Consultancy
Education architecture, participant experience, Norwegian market development and Trondheim sales pathway.
A Virtual Production Dojo executive education programme, prepared for the Norwegian and European market with EduThinkering Consultancy.
BEYOND TOOL TRAINING
Understand the Workflow. Evaluate the Opportunity. Leave With a Credible Plan.
Real-time software knowledge alone does not create production or organisational readiness. Leaders and cross-functional professionals need enough applied workflow exposure to ask better questions, interpret constraints and make responsible decisions about people, process, infrastructure, governance and value.
This programme sits deliberately between technical training and executive decision-making. It combines strategic briefings, guided demonstrations, applied laboratories, peer exchange and participant-specific implementation planning.
The programme develops executive and applied literacy. It does not represent participants as fully trained technical specialists after 32 contact hours.
Beyond Tools
Strategy and applied workflow literacy.
Hybrid Capability
Film, games, VFX, technology and professional judgement.
Strategic Pre-Production
Move dependencies and decisions earlier.
AI Requires Judgement
Control, validation, provenance and ethics.
From Demo to Adoption
People, process, governance and value logic.
EXECUTIVE CONTEXT, APPLIED EXPOSURE
See the Workflow Before You Commit to the Infrastructure
Participants engage with credible real-time demonstrations and laboratories, then translate what they observe into organisational questions about roles, dependencies, quality, risk, procurement and implementation.
The purpose is not technical spectacle. It is to reduce uncertainty and improve decision quality before larger investments, pilots or programme commitments are made.
SELECTIVE CROSS-SECTOR COHORT
Who the Programme Is Designed For
Creative and Media Leaders
Producers, directors, cinematographers, production designers, VFX and animation leads, creative technologists and studio managers.
Education and Training Leaders
University leaders, faculty, vocational training managers, curriculum developers and instructional designers.
Simulation and Learning Teams
Professionals across enterprise training, scenario development, digital twins, safety and decision support.
Public and Cultural Innovation
Public-sector, cultural, communication and institutional teams evaluating responsible emerging-technology use cases.
Research and Innovation Ecosystems
Research groups, innovation laboratories, incubators and cross-disciplinary centres moving from experimentation towards pilots.
PROFESSIONAL RELEVANCE
Relevant to Independent Professionals and Organisational Leaders
The programme welcomes experienced independent professionals, studio founders, producers, educators and creative technologists, as well as participants representing institutions and organisations. What matters is not the size of the employer, but whether the participant is evaluating a genuine professional, creative or organisational opportunity.
Creative Practice or Production Project
Shape a bounded virtual production, real-time storytelling, digital-human or simulation opportunity within your own professional practice.
Education, Curriculum or Training Initiative
Develop a credible course, faculty-development, learning-laboratory or professional-training pathway grounded in real workflow requirements.
Organisational or Institutional Capability
Evaluate infrastructure, workforce, governance, procurement and a phased pilot before committing to larger-scale implementation.
THE PARTICIPANT JOURNEY
Understand → Experience → Analyse → Apply
01
Understand
Build a shared language around virtual production, simulation and real-time workflows.
02
Experience
Engage with guided demonstrations, workflow observation and applied laboratories.
03
Analyse
Examine capability, risk, governance, procurement, people and organisational implications.
04
Apply
Develop a Strategic Use-Case Brief, final presentation and 90-day action plan.
THE COMPLETION PERFORMANCE
A Strategic Use-Case Brief for Your Practice, Project, Studio or Organisation
Participants bring a genuine organisational opportunity, challenge or decision into the programme and develop it into a bounded, discussion-ready implementation concept.
Your brief will connect:
- Context, organisational decision and intended users
- Problem definition and value logic
- Proposed virtual production or simulation use case
- Workflow concept, roles and dependencies
- People, skills, infrastructure and resource assumptions
- Procurement, governance and partnership considerations
- Responsible AI, accessibility, data and representation
- Risks, assumptions, mitigations and decision gates
- A bounded pilot proposal and 90-day action plan
SIX INTEGRATED COMPETENCIES
Capability for Credible Organisational Decisions
01
Strategic Literacy
Explain concepts, value pathways, limitations and appropriate sector use cases.
02
Production and Workflow Literacy
Interpret production stages, hierarchies, roles, assets, dependencies, decisions and quality trade-offs.
03
Implementation Readiness
Evaluate infrastructure, talent, procurement, governance, data, risk and change requirements.
04
Stakeholder Communication
Translate between executive, educational, creative, film-production and technical perspectives.
05
Responsible AI and Innovation
Evaluate controllability, validation, provenance, ethics, accessibility, data, sustainability and workforce implications.
06
Use-Case Design
Frame a problem, define users and value, choose a workflow, estimate resources and propose credible next steps.
EIGHT FOUR-HOUR SESSIONS
The Two-Week Programme
WEEK ONE · UNDERSTAND AND EXPERIENCE
Build a Common Language and Observe the Workflow
Session 1 · Strategic Landscape
Virtual production, simulation, terminology, value pathways and participant goals.
Session 2 · Workflow Foundations
Real-time engines, assets, environments, pipelines, production roles and dependencies.
Session 3 · Cinematography, Digital Humans and Performance
Virtual cameras, digital performance, representation and responsible practice.
Session 4 · Applied Workflow Laboratory
A guided real-time exercise examining quality, communication and production trade-offs.
WEEK TWO · ANALYSE AND APPLY
Translate the Workflow Into Organisational Decisions
Session 5 · Organisational Adoption
Infrastructure, capability, staffing, procurement, governance and change.
Session 6 · Simulation and Training Applications
Scenario learning, digital twins, rehearsal, visualisation and decision support.
Session 7 · Use-Case Studio
Problem definition, users, value, workflow, resources, risk and implementation planning.
Session 8 · Presentation and Roadmap
Presentation, expert feedback and completion of the final 90-day action plan.
ACTIVE, HIGH-TOUCH EXECUTIVE LEARNING
Executive Briefings Meet Applied Workflow Experience
The contact hours are deliberately distributed across strategic briefing, workflow demonstration, applied laboratory work, reflection, peer exchange and use-case development.
Participants learn through diagrams, spoken explanation, live demonstrations, guided practice, discussion and editable planning templates. Access needs and technical readiness are considered before the cohort begins.
| Executive briefings | 8 hours |
| Guided demonstrations | 10 hours |
| Applied laboratories | 8 hours |
| Reflection and use-case development | 6 hours |
PROGRAMME LEADERSHIP
Technical Authority and Executive Learning Design
Prof. Jeasy Sehgal
Programme Director and Lead Faculty
International filmmaker, academic practitioner and researcher with three decades of experience across film, post-production, virtual production, animation, performance capture, digital humans and interactive media.
Gold Unreal Authorized Instructor Partner and founder of Virtual Production Dojo, with graduate curriculum leadership, institutional capability development and applied research experience.
Brigita Biondić Sehgal
Education Strategy and Participant Experience Lead
Founder and Spatial Pedagogy Architect at EduThinkering Consultancy, contributing executive education architecture, adult and experiential learning, participant diagnostics, accessible programme design and transfer planning.
EduThinkering supports the Norwegian market pathway, participant experience and the conversion of programme learning into organisational action.
INSTITUTIONAL, INDUSTRY AND RESEARCH PROOF
Experience Behind the Programme
MFA
Graduate Programme and Curriculum Leadership
Founder-led academic strategy and specialist course development supporting advanced virtual production and VFX education.
FOX DC
Professional Broadcast Production
Supervised graduate real-time production capability translated into an externally commissioned national broadcast outcome.
Panther Award
Award-Recognised Translational Research
Vivience AI recognised for interdisciplinary innovation and the translation of empathic digital-human research into applied prototypes.
IEEE + GARI
Published and International Research Leadership
Peer-reviewed research in empathic digital humans and distinguished international keynote leadership.
Unreal Engine Authorized Training Academy
Gold Unreal Authorized Instructor Partner
Reallusion Certified Training Center
THE TRONDHEIM COHORT
Executive Learning in Trondheim, Norway
The first Norway-facing cohort is designed as a premium, high-support pilot bringing together professionals from creative production, education, simulation, research and institutional innovation.
Applications, programme enquiries and the local sales pathway are managed through EduThinkering Consultancy. Virtual Production Dojo retains authority over programme standards, curriculum, tuition, commercial terms and the final cohort decision.
| Location | Trondheim, Norway |
| Delivery | In person, supported by digital resources |
| Language | English |
| Duration | Two weeks |
| Contact pattern | Monday to Thursday |
| Contact time | 32 hours |
| Cohort | Six to eight participants |
| Completion | Strategic Use-Case Brief, presentation and 90-day action plan |
| Dates and tuition | Published through EduThinkering Consultancy |
APPLICATION-LED ADMISSION
From Expression of Interest to Cohort Confirmation
01
Expression of Interest
Share your role, sector, professional objective and potential organisational use case.
02
Qualification Conversation
Confirm programme fit, intended value, participation readiness and purchasing pathway.
03
Programme Offer
Suitable applicants receive VPD-approved dates, tuition, terms and payment information through EduThinkering.
04
Cohort Confirmation
The pilot is confirmed when VPD’s commercial, participant, venue and minimum-cohort gates are satisfied.
COMPLETION AND RECOGNITION
Executive Education Professional Certificate
Participants who meet the completion requirements receive a professional certificate issued by Virtual Production Dojo, with programme development support from EduThinkering Consultancy.
Completion is supported by participation, the Strategic Use-Case Brief, presentation and 90-day action plan. The recommended completion standard is completed / not yet completed, rather than formal academic grading.
Certificate clarification
This is a non-credit professional executive education certificate. It is not a university degree, regulated academic qualification, professional licence or award of formal higher-education credit.
Move From Technology Interest to a Credible Implementation Pathway
Explore the Trondheim cohort, request the programme brief or begin a qualification conversation through EduThinkering Consultancy.