In this video, you are introduced to this course's objectives, the purpose of blueprints, and how to set up a new project for this course.
In this video, you are building Blueprint for a chosen actor, adding light to the statue, and adjusting light intensity, color, attenuation and temperature of the light. You will create the trigger function by adding collision to activate the light in the gameplay.
In this video, you are creating and customizing a blueprint in the event graph to switch on/off lights on the approach, as well as to create different colors of lights. You will test-play your blueprint script in your project level.